![Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base](https://help.sansar.com/hc/article_attachments/360031546132/Decimate_geometry_tool.png)
Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base
![Any ideas on how to reduce the vertices in this area? I'm retopologizing and this seems a bit excessive. : r/blenderhelp Any ideas on how to reduce the vertices in this area? I'm retopologizing and this seems a bit excessive. : r/blenderhelp](https://preview.redd.it/k5flyl460n861.png?auto=webp&s=ab5fd6ac1a8bf8c48608be1e3a23bbe08376a0ed)
Any ideas on how to reduce the vertices in this area? I'm retopologizing and this seems a bit excessive. : r/blenderhelp
![polycount - What is the best way to reduce the poly count on this object with smooth shading - Blender Stack Exchange polycount - What is the best way to reduce the poly count on this object with smooth shading - Blender Stack Exchange](https://i.stack.imgur.com/g0a0Z.jpg)
polycount - What is the best way to reduce the poly count on this object with smooth shading - Blender Stack Exchange
![mesh - advice on how to reduce the polygon count for this twisted structure (made using simple transform) - Blender Stack Exchange mesh - advice on how to reduce the polygon count for this twisted structure (made using simple transform) - Blender Stack Exchange](https://i.stack.imgur.com/2YCPB.png)